Create Your First 2D Game

A Complete Beginner-friendly step-by-step guide
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Are you ready to create your first 2D game and step into the exciting world of indie game development? With “Create Your First 2D Game”, you’ll learn everything you need to know, from mastering the Godot Engine to exporting a polished, high-quality game.

Learn How to Create Your first 2D game

Create your first 2D game with this full beginners’ friendly guide to Godot Game Engine.

Key Features
  • GDD Project Sample
  • Complete Godot and GDScript Intro
  • Step-by-step game development guide
  • Build your game from zero to complete
  • Learn about programming basics with GDSCript
  • Plan your game before you start
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Get Into Game Development World

Creating a game may seem too complex at first sight, but with the right tools and a good guide, the path to your first game will be a lot easier. This book shows you how Godot can be a good choice for beginners, not only because its a free software but also because of the great ecosystem around it. The Engine development has been evolved a lot last years and each new version brings more and more features, especially designed to meet the needs of the community.

It's your time to get into game development world and see the wonders you can create with Godot.


Play the Game for free on Itch.io

Content Breakdown


Chapters 1-2

An introduction to Godot, including the engine's interface, system architecture, and the basics of GDScript programming. It covers syntax, variables, control structures, and object-oriented programming.


Chapters 3-5

Getting started with practical aspects like project creation, settings, scene creation, and character setup. This includes collision detection, scripting, animations, and input handling.


Chapters 6-7

Focus on creating enemies, setting up their animations, and coding behaviors, followed by handling physics layers and further collision detection.


Chapters 8-10

Advanced gameplay elements like spawners, gem collection, and more complex interactions including character death and enemy behaviors.


Chapters 11-12

User interfaces, game state management, and the main game loop, including HUD creation, menus, and pausing functionality.


Chapters 13-15

Game audio, player experience enhancements, and final polishing steps like themes and extra visual effects.


Chapters 16-17

Saving game data and exporting the project for target platform.




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Why Choose This Ebook?

  • Beginner-Friendly: No experience? No problem! Start from scratch and build confidence as you progress.
  • Step-by-Step Guidance: Every chapter is carefully structured to guide you through the process.
  • Practical Focus: Gain hands-on experience with simple but effective example and build a game you’ll be proud to share.
  • Indie-Focused: Tailored for developers with small budgets and big ideas.
Start Your Game Development Journey Today!

Whether you’re an aspiring developer or an indie game enthusiast, this ebook is your roadmap to success. By the end, you’ll have a fully playable 2D game and the skills to create even more.

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🎮 Your Game Starts Here – Let’s Build Something Amazing!

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