• Tiled City Builder AiAgent3D Class

    Inherits: CharacterBody3D

    Inherited by:

    Description

    Controls the ai agents that populate the city.

    Vector3end_positionVector3(0.0, 0.0, 0.0)
    intindex0
    floatmin_distance0.05
    boolmovefalse
    Array[Vector3]path_to_go[]
    floatspeed0.5
    voidstart_agent(path: Array[Vector3])
    void_physics_proccess(delta: float)
    voidwalk_the_path(_delta: float)